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Recorded by hand (recording my screen) so you might be right that I fell into the psychological trap because of the progress bar not showing. I...
That's interesting thank you for this answer. I'm thinking of using a LTS version. I guess I could always "port" my game from an older Unity...
Hello, I've noticed that editor scripts compilation times have gotten significantly longer in recent Unity versions. This has led me to think...
Hello, some players reported crash on game launch. I asked for the logs to some players but I can't seems to see the reason for the crash. Is it...
So I'm trying to get a translated string from a LocalizedString of a specific language. By searching a little I gound out these methods and it...
As always thank you for the fast response, the support is really good! I will look into these and send another message if I have more questions.
Hello, I have a game in Early access and I'm looking for way to make the localization easier. Currently I'm using Google sheet to push and pull...
Alright it works, thank you!
Where can I find Library/Google/. ?
Hello after some time my Sheet Service Provider asset stop working. I can't pull, I can't push and I can't create a new spreadsheet on Google...
Hello, I'm getting this error when using LoadBindingOverridesFromJsonInternal, can someone help me? NotImplementedException: The method or...
Adding a new type of input asset especially for UI fixed the issue and removing Multiplayer Event System and Input System UI Input Module from...
Hello, I'm making a local multiplayer game and I'm having a lot of troubles with the new input system. My goal was to have a global UI manager...
Can you explain why it is worse? I'm not trying to say it is not as you probably have more experience than me. But I'd like to understand why it...
Do you think something like that would work, to keep a high degree of modularity? An interface which Monobehaviour that want to share their data...
I think more people should talk about how using "FloatValue" type of SO/class is a trap. Everytime I see someone talking about SO based hierarchy...
Would it be less costly to have reference to multiple MonoBehaviour instead of ScriptableObjects? I don't want to have all my variable in the same...
Of course it doesn't need to be an a SO, I should not have used the verb need. I just wanted to explain why I chose to have that many SO. I'd love...
I have individual SO for every single bit of data, I'm not combining them into a collections because I want to be able to access the single piece...
Hello, I'm following a scriptable object hierarchy in my current project. It's based on the Unite Austin 2017 talk about Scriptable Objects, and...