A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
@Alex-Chouls - Thanks for sharing the screenshots! I love the new Graph View and project overview search will be super helpful. Very excited to...
https://discordapp.com/invite/7vV5dUK
@drolak - I gave 2017.1.2p3 a go but no change to the loading times for me at least :(
I have also tried all possible versions and have the same issue. I guess we just wait for 2017.3 and hope that is it actually fixed :S
Hi, Do you know if/how this works with Playmaker?
This looks amazing! When is it out!!!!
Very cool! Are the other assets custom?
Very cool, I've heard rumblings in the Playmaker community that actions would be made for Apex pathfinding at some point, any word on this?
Just bought Sunshine and it's pretty sweet so far. Was wondering if there is a way to offset where the lightmap renders from the camera. So in...
@superme2012 Dude that is awesome! is there anything else going on other than Sunshine?
Hi Pärtel, Trying to get the playmaker actions to work for FBBIK and running into an issue, NullReferenceException: Object reference not set to...
Would also love to try this out!
Ah, I can imagine it would be super helpful. The last asset I submitted took over a week. Thx for the update, it works great!
Oh wow so fast! How did you skip the Unity submission wait? do some high profile devs get special privileges? (if you don't mind me asking)
Is it possible to have an amount property for Lookup textures and Vintage Instagram filters? So we can fade the effects in/out.
Would there be a way so users could set the default settings of a text mesh pro component, I find myself setting the text alignment to center all...
That looks AMAZING!
Hi Stephan, I have a few fonts that only have Capital characters so when I generate my font I only include these characters. However when using...
You are dragging the gameobject and not the component on the gameobject (very easy to do) - You will need to either lock the playmaker window OR...
@Smolli Use the set property action OR drag the text component onto the playmaker state window to create the set property action, from there you...