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I got it covered somehow. on prefab reimport, missing prefab's object name will changed to (Missing Prefab). after reimporting all prefabs, you...
and I also remember I read "Android does not support streaming of compressed video, so its impossible by default" somewhere, but can't remember where.
from the documents, yes. In my practice I just didn't make assetbundles for my video files, for avoid deeper frustration. I just let my app...
In 2018.4 LTS, I'm trying to detect Missing nested prefab from my project and I'm out of luck.it looks like there's no way to detect B is missing...
https://docs.unity3d.com/ScriptReference/Video.VideoPlayer.html * Playback from asset bundles is only supported for uncompressed bundles, read...
I'm running it in Batchmode, and I just resolved it by giving -username and -password option on command line. It looks like "Unity not installed...
I'm also having same issue on iOS Player Build, both on 2019.1.4f1 and 2019.1.5f1.
thanks!
It's been a month. any updates?
It looks like Prefab converter does not cover these case : 1. nested prefab gameobject name changed. prefab C has name NAMEChild, which is...
Just Sent Bug Report with 2018.2.19f1(Case 1112937). you can reproduce bug by upgrading attached project to 2018.3.
just updated to 2018.3.0f2 from 2018.2.19f and our effects are acting weird. after some investigate, found out every particle using world...