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Hi, thank you for the thread ! It is very important and useful feature to attach a custom log file. For quality and intime user support or bugs...
Just look to your DOWNLOADS tab , it displays all sold assets correct. Seems like Unity team in the vacation now o_O
2020 December it happened again =) Merry Christmas ;) Actually, I very happy to find this thread. It keeps my calm ♥ But , what interesting !...
Hi , you can use the asset to create something same VIDEO EXAMPLE
And in 2020 , until a project was opened
Finally I continue work with "Amplify shader editor".
Hello , I need help with my shader. I connect this nodes to albedo input for depth checking. [ATTACH] And its work fine , terrain contact areas...
I sent ticket to "bag reporter" also. Will waiting for some answers ;)
Just upload video [MEDIA]
Will reported
1) Create a new project , switch platform to android 2) Import CORE RP , LWRP , shadergraph packages 3) Create a new shader using shadergraph...
I try build with different compression and with disabled , result is the same.
[IMG] Also i include HDRP from package manager to my project. Are any settings can conflicts between ?
Using this graph [IMG] Builds on Android and Windows [IMG] Settings [IMG] I work with this shader more then month and really need help
Hello , I create shader by using shadergraph and LWRP settings. On my editor albedo texture looks good , but on android I got some issues. Albedo...