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Hi, I created a very basic shader graph, that is supposed to work the same way as bulit-in Sprites-Default. The problem is that orange outline of...
Thank you for hour help, I managed to found the issue. There was not enough space both horizontally and vertically on bottom, so after tweaking...
Of course, there they are.
Hi, I want to use camera confiner on the inclines, but a corner of the camera is out of bounds of it. I tried modifying every setting in camera's...
Hi, I'm making a gamepad scheme for my game. The problem is that I can only select TMPro dropdown, but I can cycle through options only with...
Hi, Few months ago I made I implemented Localization package into my project. Today I wanted to add some new buttons to my game but after I build...
Hi I'm making a top down game. I set Transparency Sort Mode to Custom Axis and Transparency Sort Axis to 0, 1, 0. The problem is that some of my...
Hi I'm making detection of contact to create dust on hit by bullet. The bullet has one Box Collider 2D. It hits box with Box Collider 2D. The...
Hi I converted font Rialto NF, which contains accents, to the TextMesh Pro file but it doesn't use all of them. I see in the preview that all...
Hi, I'm trying to make simple switch. The problem is that it works (debug logs, which you can see in script below show properly) but only the...
Is there any way in Unity to use hardware backlight? I noticed that in Mafia 3 for PC when police is chasing you, my mouse backlight is blinking...
What version are you using? I remember that in one of 2019 beta versions I had the same bug in 2D mode. Try upgrading to newer version.
Yeah, that's it. But why does 1920x1080 has twice 60 Hz? And why there are resolutions that have one or two refresh rates?
Hi I made this script using tutorial. It works well in the Editor, but when I build my game, resolution in dropdown are multiple. For example,...
I added Debug.Log(qualityIndex); and console shows that when I chose option from dropdown, the int changes too. But somehow the quality is the...
Hi I want to make a quality settings menu. In a tutorial I found this easy solution public void SetQuality (int qualityIndex) {...
Hi When I build my game I got this error Component could not be loaded when loading game object. Cleaning up!...
Hi I was trying to use rotation tool in 2D mode but it is locked only to Y axis. In 3D it works fine. Multitool (second from right) has the same...
How can I assign this state to Playable Director? (Timeline is in game object other than script) How can I use it as an if statement?
Hi I'm making script for missions to my game. I want it to set "mission" to null when timeline is finished. Is there an if statement to check it?...