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I really hope developers can make it real!
Thanks for the reply. The smart semicolon works great! Im not sure on Visual Studio but im using Studio Code. [Shift + Enter] in studio code...
Hey @Flipbookee , I really like this asset. If i can request a features, i would like to add: 1. [Ctrl + Enter] to insert new line no matter where...
This developers: AI Toolbox for ChatGPT and DALL·E | Generative AI | Unity Asset Store Im not sure how they achieve this. Maybe someone bought...
I tried and it doesn't work like i want it. Here's the result: [ATTACH] Then I tried change the type to GameObject like this:...
Hi everyone. How do i create custom button like Add Component button in Inspector window? I have tried create custom editor script but the script...
Thank you. It works now
Hi. I have a custom editor to Add or Remove FeedbackData in FeedbackDataList. The functions works well in Editor but when I restart the project...
Hi everyone. I managed to create curve line from P0 to P2 but I need to adjust manually the curve using P1 position. So how to set P1 position...
This isn't for UI. I want to make an editor tool that can auto generate FeedbackLocation when press "+" icon. Then when its triggered,...
Hey guys. I want to make editor tools whenever I clicked the "+" or "-" icons on List, its automatically create or remove an empty game object...
Yup, it supposed to click more than once. There are 20-30 items in the list on average. So everytime I click the button (to auto populate the...
I'm not sure what you mean, I'm sorry I didn't explain in details. So what I want to achieve is like this: 0 | Item 1 1 | Item 2 2 | Item 3 but I...
[Edited] Hi everyone. How do I keep the original name of a game object? This is my original name game object. [ATTACH] I have a button to change...
Funny enough. i already have a GameData class that look like this: [System.Serializable] public class GameData { public List<PlayerData>...
Hi. I'm trying to read json data from web page using UnityWebRequest. So this is my code: [ATTACH] This is PlayerData class: [ATTACH] On line 63...
Hi guys. I'm sorry if the title is confusing. Full explanation below. Okay so I have this Serialize Class [LevelData.cs] [ATTACH] And I create a...
Wow! It works flawlessly. I don't quite understand Dictionary and struct. I never use those before. A little explanation really appreciated!
Hi everyone! I have this setup on my Customer game object: [ATTACH] In the Spawner script, the Spawner instantiate Customer and set their...
YES. This is what I actually want. TIL new word: Remap I put the code for reference. public static float Remap (this float from, float fromMin,...