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Update: I misunderstood the error. My realization of what happened came when running my build from 2021.2.18 with the 12.1.3 package. I get the...
I am also seeing this bug
This is an odd one, but I'm running out of ideas to try. I'm looking for help coming up with tests to narrow down + isolate the cause of the...
Good to know! Thank you again for the information.
Thank you. That was the issue... how silly of me. In the correctly set IL2CPP build, I do see the symbols folder and the .so files. It is just...
According to the Manual here, https://docs.unity3d.com/2020.3/Documentation/Manual/android-symbols.html If you enable Export Project in the...
Thanks both! This is correct
I'm looking for some help connecting the Profiler to any iOS device. I used to be able to make this work in 2018, but now in 2019.4 I haven't been...
Super excited about the new UIElements system, was wondering if there are plans to add multi-select support to the UI Builder hierarchy?
Thanks for the reply Stephen. Good to know that there is a fix in future versions. Here's some additional information about the problem. I am...
I recently discovered that when you want to add a font asset reference to the "bold typeface" field of another font asset, you cannot...
Edit: Moved to proper forum category https://forum.unity.com/threads/textmeshpro-font-asset-editor-gui-layout-issue-in-2018-4.781934/
We are also seeing the same issue on 2018.4.0. The file 'archive:/CAB-b1c710efade56be82721cf28ce4b2e29/CAB-b1c710efade56be82721cf28ce4b2e29' is...
Still facing this issue. Insane that they would mark that Won't Fix.