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Hello! I'm getting the the same error and the app on Android works fine! I'm new to xCode do you have some tips on how to debug it. The app...
We have an API for downloading asset bundles and I would like to use unity caching system. The Hash and CRC it's not the same thing in the end?...
I just tested a really rough implementation of the workflow above. public static async Task<AssetBundle> GetAssetBundle(string uri) {...
That's great! Thanks a lot for the feedback!
Yes, It makes sense! That is what I wanted to do in the first place I just needed to know if I was doing the right thing! So to recap: 1. Build...
Hello, @nilsdr thanks a lot for replying! Currently, I have a main unity project that will hold the logic of my app and a secondary unity project...
Hello @nilsdr! Thanks a lot for the info! This is very useful! In my case, I have to load each asset on demand. When the user clicks on a product...
Hello @BeregAlto ! I am in the same situation! At the moment I'm managing the asset bundle manually, did you find a way how to use Addressables...
Hi @vertexx ! I meant how to achieve this result using unity URP. [MEDIA] Can you point me in the right direction? Thx!!
I'm having the same issue! Did you find a soultion? I'm using URP
[ATTACH] [ATTACH] I tried to load a baked scene from a bundle but as you can see I have some problems.
Any clue on how to have the same result as UE4's backdrop? I'm currently using URP
Hello, I'm trying to build a GLTF Viewer that will display 3D Models Generated by unity. This is how it works: 1. The user opens the GLTF viewer...
I am working on a UI system and i would like to get the screen from addressables by its type automatiacally. Each screen prefab will have it's own...
Hi I'm creating a Unity package following this guide: https://docs.unity3d.com/Manual/cus-layout.html The package will contain common UI...
I reported the bug!
Hello, I already posted a thread about this problem. I made more tests and now I am definitely sure that is because of the new input system. Is...
Hello, I noticed that only when the new Input system is enabled if I click on an input field and then click on the close button or click on the...
Hello, My goal is to load a Product from a signed URL when the user clicks on it. Each product has its own signed URL, and currently, I'm...
Any clue on how to transfer the correct font size from XD or Photoshop to Unity?