A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
i'm using mecanim and the generic system inside mecanim for the custom bones like fps hands, now i do see that crossfade does behave differently...
i believe you misunderstood what i'm asking, in here you are just showing how to make a list but in my case it's not whether if i have knowledge...
thanks do, will see if any of those would be the ones, although i did saw these ones before. what i'm mainly looking for is a script that can...
Good Afternoon, What i'm currently working on is a group of game objects in which they all have glow maps and i turn them on and of, pretty...
for one you should use fbx, currently the versions of fbx that had worked for me where 2011 and 2012, now from the looks of it it doesn't seem...
well to start off in order to fully use the navmesh you need unity pro so that could be one out of the picture if you don't own unity pro.
why don't you just start looking at the unity videos from this website?
if it's not capped then why on a unity scene you are only allowed to put up to 32 players? that defeats the purpose of that knowledge being on the...
this line: Network.InitializeServer(32,25001, !Network.HavePublicAddress); the last part is a function so !Network.HavePublicAdress() you...
if you mean unity networking itself no, unity networking seems to be capped at 32 total. but if you want to have more you might have to look at...
are you using unity free or pro?
normally the formats you want to use are obj and fbx for any other format you would have to have the software for example if you want to import...
if you make it a trigger it will go through which is what you would want or you could just have the bullet already play a sound instead
you would first make a variable with that name of component as variable type then call it var jointComponenet : HingeJoint; then you would drag...
you have to ask specific questions about the things you are trying to do all i know from reading this is that you are trying to use javascript....
the animator will still work even if you didn't set it to kinematic. so it won't perform the physics until the animator is off. although you can...
you don't really need to be a hardcore mathmatician but you do need a 2d software for creating ui's and of the such, and a 3d app to you can make...
it doesn't seems to like the way you are casting, sometimes you have to cast it different so instead of saying:...
if you use velocity to move it is like pushing a bullet, so yeah it could be quick and most likely get some weird results, use the addforce...
line 48 in your code since you are getting a component of type player health and the variable is of type player health you should put the string...