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I put a solved tag then ;)
If the path is more parallel it does indeed work, but unfortunately I need to keep the dolly track as it is for aesthetic reasons, so I wrote a...
Here is the inspector hierarchy, it's pretty simple. [ATTACH] And here is the inspector of the dolly tracked camera. [ATTACH] I also a made a...
Hello everyone, I want a virtual camera that simply follows the player along a path. Unfortunately, if I don't set an aim target the camera...