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All of the addons seen in that video work in Unity 5.3, well for me they do atleast. Hope this helps :D
How may i go about turning this into multiplayer? is there another asset that i can combine with this to help cut down the work load? Thanks.
I have artwork that could help portray what i want, with an explantation would give you a clear idea of what i want. Msg me if you can help me out :D
If anyone is good at 3D modelling, that can create me a character off my design and be able to rig it for mecanim. Please Send me a message, Thanks :D
You can email the creator for great support. Also this forum has lots of support and if you want to know how to do anything with this kit there...
Depends on how you want to do it, however, what you need to do is (my opinion): Raycast to hook point. Using that transform/vector3 as your...
Looks really good. Can't wait to see the finished product!
I do have another questions however. -When i try pick up an object that is quite big and is tagged "pickup", it doesn't pick up unless i jump. I...
OMG.... Don't worry i am such an idiot lol. Thank you so much :D
yes i understand but i dont have the transform (like u do above^). so how do i just apply the animations just to my arms? This is mine (below)...
Hey i have imported a custom model and i have some animations for it but how do i set the arms animation to effect my arms only. (yes i have read...
I am using the custom uma.dll that @Jaimi posted and i get no errors (in the first scene) but the women have no legs and no one is customizable.
On the first scene i unseleted "use pro" and i don't get errors but the women avatars dont have legs. Everyone is white and i can't customize them...
HELP!!! im getting this error in the first scene... MissingMethodException: Method not found: 'UnityEngine.Component.set_active'....