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Hi @Baste, I'm curious if you could tell me what the final "Type" property refers to? I see have seen a lot of them turning into type: 3s when...
Hello! Does this tool treat any surface shader similarly to the Standard Shader? It showed a couple of keywords on one of my surface...
MeshBaker Version: 3.19.4 I updated after encountering the issue, in case it was a bug, but the issue persists. Unity Version: 5.5.1p3 Unable...
Hello! When using Batch Prefab Baker to update in-scene (previously baked) prefabs, is it expected behaviour for their Mesh Filters to become...
@alejandro-unity Is this problem related to this issue tracker post?:...
Hey Kristian, Did you ever wind up verifying asset bundle support?
This has been a thorn in my side for character work. I have a couple of critters id like to do some simple animation embellishments to, they...
I came back to this thread and your website after a couple weeks of working on a different project, and this popped up in my face:...
Hello achest, I came across your system when searching for an efficient way for a small team to get facial data to blend onto body animations....
I'm not sure, Bruno! We are on a bit of a limited budget(both financial and manpower) in the studio, So I've been tasked to find the most cost...
I'm not sure if I'm in the same boat as OP, but it sounds familiar. When I import my facial animation(bone based) for layering on top of Mecanim...
Hey, thanks for the reply! I think with their bazooka scene, they just have a hidden cylinder parented to the characters head, and they then use...
Has anyone run into problems with using character studio bipeds with a prop bone and mecanim? Specifically: The prop bone is exported with...
Hello community, I have a problem involving a particular unity project and an imported weapon. For some reason, the weapon imports to unity...
Bingo, you've just solved months of my avoiding the use of lightmaps! You've certainly earned a donation from this fellow, and as luck would have...
That was my first guess, as i tend to forget stuff like that too! :) My original problem was: even when setting the material type to...
Thank you for the redirect from Youtube, this thread has solved most of my problems! I will give the light-mapping video another walkthrough to...
You, sir, are my hero. and I hope beyond hope that Unity will tweak their displays on this stuff by default! Edit: You should really submit...
Hello there! I just ran that script, and it seems to have removed every material in my project, used or not! I may have executed it wrong, but...
Do you folks have trouble with particle systems shutting off after jumps on characters? When I boot up the game the particles emit initially, the...