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You have to install monodevelop (or visual studio code, etc) and set it as the external editor. This isn't done as part of the unity installation...
That output is empty. There are two different things being mixed up, the editor's log file (that goes in ~/.config) and the stdout that you can...
I'm using personal, yes. I would say it is a bug, yes -- a few bugs, in fact. Unity editor silently fails when simply trying to build a project...
The editor's sandbox intercepts the standard c library's stat() api calls (among other standard c lib API calls) as seen in the stack below. This...
This segfault occurs in unity-editor-2018.1.2f1 when -nographics is not provided on the cmd line and there is no X display running on the machine...
I'm trying to build a project using unity-editor-2018.1.2f1 from the command line on a headless machine. Unity Editor is silently failing when...
I need to determine the set of libraries required by an app built in unity. Generally, libraries are dynamically linked, but unity editor builds...
When displayResolutionDialog is set to 0, the screen selector plugin is built and added to the build artifacts, namely:...
In 2018.1.2f1, I get a segfault when trying to build via the following command. If the -nographics flag is removed, it succeeds (but that causes...
Here is my workaround from a similar thread: https://forum.unity.com/threads/cant-get-vscode-to-work-properly-with-unity.538224/ This issue is...
This issue is that Unity Editor expects the file used to launch VSCode to have a specific name. It seems that unity will only trigger the...
This is still an issue in the linux builds (tried with 2018.1.2f1). Any ETA for this?