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Hi, I have a scene and I would like to create a zone around char (could be a cube or cylinder at the beginning). How can I place the cube around...
Thanks @Tautvydas-Zilys, that actually works!
I used the HoloLens performance analyser and I got the same graphics as above. Virtual allocation is getting higher. I tried to call GC after each...
I faced the same issue. My app memory consumption is getting higher and after some point, the app crashes. I tested it with Task.Run and without...
I have a HoloLens 2 and every single time when I changed something I need to deploy to HoloLens to test it. This is a major obstacle to AR...
I have a client-server app. HoloLens 2 is my client and communicates with the server using UDP. My MRTK profiler shows me the app consumes memory...
I faced this problem today. Is there any development?
Hi everyone, I need to develop a system that has to have one server and multiple clients. So I decided to use Mirror because it is an open-source...
Hi all, I'm trying to create layered spheres around a cube. Normally it should be transparent for each layer, but as the layers increase, the...
Hi, I would like to implement a drop-down menu (DropdownField) at runtime for my game (not in the editor mode). That drop-down menu will be...
Hi all, I have an app for AR in Unity. I need to measure the latency between ROS and Unity (Ubuntu 18.04 and Windows 10). I have a controller in...
Yeah because I created my own panel script and own lib :) Thank you very much again, I will try it out.
That definitely would help! Thank you for your time. I will look into it but my problem is I am using 2019 LTS and our group stick with that. I...
Hi @JuliaP_Unity , yes, I am using uxml/uss in runtime. In the beginning, I was confused about the canvas and panel but I got the idea. I have a...
I think this is what you mentioned: var panelSettings = UIDocument.panelSettings; panelSettings.targetTexture.dimension =...
Hi @unity_griendeau, Thank you for your reply. I did what you said and it works! I have another question now. How can I change the OverlayType...
Hi all, I try to create a custom UI using creating a canvas and add the uxml elements in canvas. Here is the code. Is it possible to add the...
@burningmime thanks for the comment. I try to create a generic interface that I could use for different platforms. In my game, I have some roles...
This is sucks. Thank you very much for this explanation. It seems there is no generic solution at this point.
@Digika do you think should I choose the XML/CSS part and then integrate the solution with wrappers (or directly) to the bug-free version in...