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The water is barelly bigger than the terrain, it is 2048x2048 in size, this is why I do not understand. Maybe something even bigger is get into...
After checked this texture in runtime, it shows the terrain as only about an 1-2 pixel dot in the middle of the big black image, so it seems the...
Yes I am using the water prefab, and set the layermask to let the depth script to work with the terrain, but no difference. I am now experimenting...
Hi, and first of all let me say thank you for your awesome work. I need a little help though related to the water planes, especially about the...
I also got that black screen when I used Gaia and Aqua together. it is because Gaia adds it's own version of underwater post processing module to...
Hi, For the 1) issue with the Camera Switcher script, the solution is to edit the first lines of the script like this (or you can simply delete...
And one more thing. Later I was able to turn "Enable Compilation" on again if I unchecked "Safety Checks" and enabled "Synchronous Compilation"....
Now I had a little more time to play around with Digger, and just to let you know I am amazed by this tool, thank you very much for it, it is just...
Ok, thanks for the help and point out where the problem lies, the important is that it is working. :)
Yes, without Burst it is working fine. Slower than on the youtube wideo, but working.
Did a completely clean OS (Windows 10) install, then Unity (the most recent version) install, installed the needed Burst, Collections and...
Operating System: Windows 10 Enterprise 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804) Config is: Motherboard: GA-MA770T-UD3...
Hi, I just bought Digger (v1.5), and try to use it on Unity version 2018.3.9. My problem is that after using Digger->Setup Terrains, and wait for...