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@antnasce, I've just run into this exact issue. Have you found a solution?
Alright, some new findings. It seems the audio now also disappears when a RewardedVideoAd is trying to load in the background. I found this out...
Glad that worked! However it seems the problem is back on my end after I've updated the recommended IronSourceSDK v7.4.0. All of a sudden none of...
Confirmed! My game is now published and I now see live ads!
Thanks for the response! I can confirm that my configurations are all correct with the following checklist: My account is verified and approved...
Hi @Edwin_Unity1, @coldenwebdev, I think I finally have LevelPlay working perfectly. I see test ads when and where they should. However, I'm...
Probably not a performant workaround but I solved this by calling AudioSettings.Reset(AudioSettings.GetConfigurations()) upon ad close. I also had...
Just following up. It seems in my case, the problem was happening when the interstitial suddenly appears at the exact time as a sound effect is...
I'm having this problem too. None of the fixes above have worked. On top of the audio not coming back, some of touch input settings get messed up...
Just following up. So after downloading some popular Unity-made free games on the App Store to see how they do it, it seems a user consent screen...
Hi, I've been searching for a couple days now but I can't seem to completely figure out how and when I should be asking for consent in my game...
To install homebrew on M1 macs, I followed this guide here: https://mac.install.guide/homebrew/index.html - important: After running the install...
Downgrading to Unity Ads 3.4.9 fixed the problem
My game in production also has started crashing whenever a video ad is called. Test ads work fine when I debug in test mode. I use Unity Ads 3.7.1...
Hi, was wondering if anyone here has encountered the same issue and if a solution was ever found. I'm finding it difficult to reproduce the issue...
Also about the NotImplementedException topic, I managed to resolve this using the try/catch solution mentioned here. Thanks @JeffDUnity3D for...
App Review finally approved the app yesterday but unfortunately, I never got to find out what was causing the issue. Even Apple DTS wasn't able to...
Thanks for unlocking this thread. I apologize if I seem like I'm not following your suggestions but I did mention, several times as well, that I...
No, I'm not building on Windows. Find IAPManager.cs script that I'm using. I've crossed reference what I've written in this script with the...
Sure [ATTACH]