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Thank you, version 2022.1.1f1 indeed fixes all the above mentioned problems
Hi. I can confirm that in my 2D multi-camera setup, perfectly functional on 2021.2 I get the same result (gray screen, same warnings...) on...
Hello! I have exactly the same issue. Disabling InheritPosition removes the cut in mid-blend. Unfortunately I absolutely need this option for my...
Hello Everyone, I fixed a bug on Unity Post Processing (6 month i'm waiting for a fix, but still nothing) and I would like to share the...
Hello everybody. This solution works perfectly with a single element but not in the following more complicated case. So I have a dynamic...
Hi everybody ! I am looking for the best way to load and display, from external files, a large number of individual images with variable aspect...
I have the same problem as Fuzzy. (Unity 5.0.0f4). Nobody seems to revive the subject so I wonder if a correction has been made. Does anyone...
Hi ! Here my problem (sorry for my bad english). I have a camera, with Clear Flag set up to Solid Color designed to show a fullscreen GUITexture...
Hi everybody. Okugi Studio, a new independant french video game company is glad to introduce you their first PC game based on Unity. Shad'O...
Thank you for your answer and your helpful tip. I found a mean to create the rigidbody after all the colliders and the problem is now fixed.
After several tests, I found a bit more informations about my problem. If I do parenting B to A out of runtime...
Hello all. (I'm a french guy so I prefer apologize for my language) Here my current problem. I have two GameObject : GameObject A with a...