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6 month now and issue still exist.... c'mon Unity 5.3.3f1+20160223
Hello I did a fresh Ubuntu install (Ubuntu 15.10, i'm using kernel 4.2 RC8 with open source driver for my HD 7770) Screen:...
They really should implement a way to save/load things easily
I'm about to give up, making a game is a difficult task when you are alone ..
Hmm i think i'm doing it wrong :/ Here is the output of my save file : **Player Details** character_name=test2 Entities=ManagerClass // it...
Oh thanks a lot !! I should be more careful while i'm using copy/paste ^^'
Thank you guys for posting here ! I have a little issue for saving List here is my script : ManagerClass : public class ManagerClass {...
JavaScript <3
I found a tutorial witch helped me a lot! Saving: http://www.youtube.com/watch?v=kxNpcB8UMgY Loading:...
Hi, Is there a way to implement a simple function to load/save everything ? like this one : function saveGame() { save.state("save1"); }...
Wow, thanks for all your explanation !!! I thought it was a simple task but looks like its a pain to build :( I'm still lost, why can't it be...
Thanks for your help guys, but to be honest i'm really lost! I don't know where to start, it's killing me, i'm searching for a solution for days...
Here is how i imagine my save system [IMG]
I already tried PlayerPrefs but it's not really what i need I need a way to manage them in a file The xml system is, i think, what i need, but i...
Oh i thought it was a similar approach for PC games. I'm making a solo action rpg ( Zelda-Like ), but i don't know where to start for the save...
Hey, Is there any good tutorial to learn save states ? in JS I can't find an understandable one for javascript Unity should implement an...
IMO, 2D is just a point of view, it's not what you are but what you see The world, the life are not in 3D but in xD , there is multiple...
Thanks for your help !! Worked :) I used that : function Awake () { inv = GameObject.Find("Inventory"); }
Hey there, I'm trying to play with 2 differrent script with GetComponent but it's really confusing .. This is what i wrote...
In love !! Keep it up :)