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Will edit this post later on. First wanted to thank you for your help, I do really appreaciate your time and effort, thanks a lot! Secondly...
I must tell, that you are really good. Out of nothing knowing, that I made a child of and so on. Nice one! ;-) Well, have tried it, but I lack of...
Thanks for the hint. Tried it with the following solution: Vector2 muzleRot = muzle.rotation.eulerAngles; muzleRot = new...
Well, it aint working. Tried this: Transform cloneMuzleFlash = (Transform) Instantiate(muzleFlashPrefab, muzle.position,...
Anyone?
Hello all, EDIT: and I know, i misspelled the word "muzzle" :/. am doing the Brackeys 2D Platformer tutorial and it is a bit outdated but thats...
Thanks for the hint! The trick with the variant really does the job.
Thanks for the help. The trick with the PSD to PSB was already known to me (and thats how I got the model to work ;-)). About the model prefab I...
Hello all, have the following problem. I am doing the Brackeys tutorial on skeletal animation. i do not own photoshop. I have found a psb file to...
Have tried it but with no effect :/.
Hello, am trying to implement a simple score counter event. Have a space shooter game and everytime a spawned enemy is killed (one bullet = ine...
So finally am posting it in here. Maybe someone will have a bit of a use of it. @SparrowsNest Was not doing it exacly as you mentioned it...
Sorry, but was listening to you and got everything right. Thanks a lot mate! :-)
Ok, thanks a lot for you help. Will try it this way. And yes, there are not really a lot of objects, that need to be calculated. So for (halfway)...
Well, tried to use this solution but my velocity is still at zero. Think, that movePosition doesn't affect velocity :/. Can the velocity be...
Well, that is a good point, thanks for the explanaition! :-) Will then return to the time.deltaTime and use the "normal" update() method.
thanks for showing me, that you belive in me :D. Yes, I changed the pseudocode so that it would suit my purpose ;-):
Thanks, it is not working in my code yet, but will input some effort the get the satisfying result :). That is becouse I was reading on the...
Hello folks, hope you can help me with this issue. Trying to do a 3D android game where the player can control an airplane. The look and move...