A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello and thanks for reading my post. I am in the very early stages of planning my project and I know that I will need an AI solution (ideally...
Thanks for the feedback. You're correct, I don't have anything tagged as static in my project. In regards to balancing things out in terms of...
Hello, Thanks for reading my post. I'm in the very early stages of building out the terrain for my open world game. So far, I've just sculpted...
Hello, I was wondering if anyone knows if GPU Instancer works with any version of Unity 2022? Thanks!
Hello and thanks for reading my post. I was wondering if there are any Unity 2022 users out there that could give me some advice on creating...
Thanks again. I think I'll use the next few months to continue to plan my project and wait for ORK 3 to be released. I'm looking forward to it.
Thank you very much for the answer. The information proved to be valuable. Also, one final question, how is the development of ORK 3 coming...
Hello, I've been looking at this tool but am hesitant to get it. I have a few questions that hopefully someone can answer. First, how is the...
@lordofduct thanks very much for the insight. To be honest, the things you laid out in 1 & 2 are actually some of the things I saw as benefits...
Thanks a ton. Good tips to keep in mind. And actually both my inventory and equipment classes used singletons before I understood scriptable...
Thanks for the response and the link. I read your post. Good information. I THINK I might be ok. I don't want to use them for anything crazy. Here...
Hello and thanks for readying my post. I have a question that I hope someone could help me with. Should scriptable objects be used to handle...
Thank you very much Vryken. The information is very useful. The struct approach seems the way to go. I'll give that a shot.
Hi, Thanks for reading my post. I came across a Unity blog post and a YouTube tutorial that laid out how to create and use scriptable object...
Thanks for that. So, with that being said, these are actually better than the plain o'le singleton? It would be safe (even recommended) to...
Bingo!
Trust me, you're not alone. Watch: [MEDIA]
Hi, I recently started looking up information on game architecture and I've heard that using Singletons is not a good idea. I have also started...
Thanks for the response. The fact that there are thousands upon thousands of tutorials out there is kind of the problem. Some of them use five...
Hello and thanks for reading my post. I am interested in learning how to build systems for multiplayer games. Specifically, I'm looking to learn...