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Hi, little problem here, we have built a Microverse terrain (URP balanced, for mobile), and the daylight version looks nice, one directional light...
Hi, does this tool work with terrain ?
I am having abit of a hard time setting up the FPS controller, it always falls through the floor when I set the radius to 0.1 for example, but if...
Hello, I bet this is an easy one, I am currently in preproduction of a vertical shoot em up, and I would like to use DoTween Pro for the enemy...
Are there ever answers to these questions here ?
Hi, does this work with URP?
Ok, ok, beeing an artist, these are many hoops to jump through, but in the end I got it working, and it works like I needed :D
No decals in URP. Wow. In 2020.Now lets have a look at Unreal...
I am about to purchae, is this working with URP in Unity 2019.4 LTS ? Thanks!
Hi, I have a question, I am currently switching between 2018.4 and 2019.4 to check both out and compare. Why does the plane with the PBR material...
Hi, I guess I am just too stupid. I ran through the documentation several times, watched several videos, but somehow it just does not work or...
Awesome work !!! And also thanks for sharing Your tips and tricks!
Hi folks, I wanna start my first game, and to keep it simple and non 3D, I want to use (animated) 2D backgrounds, like flickering lights, steam,...
Hi,@jbooth , I got a brandnew problem :D I added some texturemaps into my custom array, and in the Texture settings editor where I can select the...
Hi @jbooth , I have a little problem, I am moving a textured mesh (terrain) between two projects, and the prefab basically works, but the texture...
Hi @jbooth ,I am having trouble getting a megasplatted, split mesh landscape from one project to the other, as it seems Megasplat looses all the...
Hi @Vondox , we have trouble getting the reflections of Enviro to be shown in Aquas, any idea why that could be ?
Hi @jbooth, not to hijack this thread, but I wonder if You or someone here knows (workflow wise) a way to make a mesh terrain culling-able AFTER I...
Also, @jbooth , is there an intuitive way to figure out the index number of a texture, when using per texture scale :D ?
Hi, can someone please xplain me the process of texturing across multiple mesh parts with Megasplat ? I have a mesh terrain consisting of 12...