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I'm moving the player using the animator. The UI is child of the XR Origin and has a TrackedDeviceGraphicRaycaster. As you can see, the rays are...
How am I welcome? Please read the post before answering. Shortcuts are not enough for this feature.
So true. I think it's called Dogfooding and Unreal seems to be the best example of that. They also made Megacity and, sure, there's a sample, but...
I just don't understand why you talk about actual metrics of a game when I talk about how people perceive Unity. Of course, no one is going to see...
To be fair, you have to report some sense of data, like your revenue if you make more than the agreed upon plan you chose. They could force you,...
Yes and while I agree, I believe it's pretty known that most mobile games that still show the unity splash screen are garbage (not necessary of...
Even so, who are the ones building games? Choosing the game engine? Releasing the game? Devs. Somewhere, there is someone that wants to make a...
"we will remove the requirement to use the Made with Unity splash screen." This is actually pretty insane. For a long time now, the Unity logo...
Exactly. It's just a small deviation at this point. Sure, it's not nothing, but If you look at the stock price in July, Unity has been in deep...
We upgraded our project from 2022.3.1f to 2022.3.9f. When Unity is opened, after a while, many of our devs are seeing black screens, then their...
Correlation != Causation Yes, it's an observable thing that, the more download/install an application has, the more revenue it makes, but the...
Is there a way to search something in the scene by FileID? For instance, I have this change in a Code Review [ATTACH] In this case, I can know...
Middle-click I would even go further and say that Middle-click alone should be used to ping object (like EditorGUIUtility.PingObject() does)....
As mentioned in Unite 2022, we can rick-click on most things and open them in a new inspector using the "Properties" menu. I know that we can do...
Our app keeps crashing randomly with a SIGSEGV. It's always the same error and happens without any specific action AFAIK. The error is always the...
Hey! Glad to hear it works great for you! 1. Pretty safe. On the runtime level, it's standard C#, so nothing special there. As for the Editor...
Can't wait until this is properly implemented in Unity. For now, I personnally use SerializableInterface (which I contributed on ;)) which solve a...
If you have a better idea for the title... To give some context: We have a persistent scene (Scene A) that contains the Player and a SceneLoader....
@hk1ll3r Will this work with AOT compilation (IL2CPP)? The Dynamic Variable Replacement feature concerns me...
This still happens in 2022. Still works on Firefox, but not Chrome (don't know about Edge, Safari...) Unity 2021.2.17 URP 12.1.6 WebGL