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if you try to use MaterialPropertyBlock to set up "_MainTex" it should work. that's because it works with sprite renderer. looks like there is...
hey man) i bought asset. and there have no selective color for hue saturation
yeah.. my bad bro(( but. I can engage content for the store, and only in the evenings when there is free time. because I first do this project...
BREAKING NEWS!!! 1. After 2 weeks of review 0_o !!!! SCAR - released. [IMG] (there a little bug with scale.. lol bad conversion to unity 5. 10x...
ok. i ll add it soon.
You mean Unity Multipurpose Avatar? If yes, and if they using Humanoid avatar for animations, you can simply use it) But on a next update will be...
ARE YOU READY FOR NEW QUALITY LEVEL???!!! moved to AssetStore review ! [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
on a next update will be animated.. end of april - middle of may
yea)) just ignore it) i was created all assets compatible with unity 4 and 5 together. but all textures created for Unity5 Standart Shader. After...
but i will make some fixes on a next update for better quality in u5
its compatible with Unity 5. i said more) all screenshots from this pack was captured from U5 ))
first work with Humanoid mecanim anims. [MEDIA]
Web demo FN SCAR AO/Normals 4096 (possible visual artifacts) [IMG]
Unity 5. 8000 tris. PBR. 4096k first bakes)) [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
info about NEXT UPDATE. I think next update will in April-May it will contain: Default Animations: Walks, Runs, Idles, Fire, Reload, Jumping,...
yep. Scar got a Hi and low poly. P90 hi poly only 4 now. both have no textures yet)
yep) included in pack)
Unity 5 compatibility soon))
HEY GUYS )) I WANT A RATING ★★★★★ ON A US SOLDIER PACK ALREADY ))
web player was updated . it should work)