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sometimes is the best way... just to wake up...
you can try giving a Constant Force to the floor and then control it's Y force
thanks it's working :)
soo i cannot use mesh colliders, but i can use box collider or some other collider?
but im using a rigidbody on a empty gameobject! that empty has some meshes inside. still works the same way???
Hi, Im keeping getting this warning, but i cant seem to understand it. whats wrong with mesh??? Actor::updateMassFromShapes: Compute mesh...
Hi, I've already send this error in the bug report application, but i'm posting here to check if someone else has the same problem....