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Helo there!
Haven't seen if You did talk about this but: I got this error when I tried to SetDestination() of a NavMeshAgent to a Vector3 of (NaN, NaN, NaN).
Now it works as well as I thought it should, thanks!
Hi, I have a problem and I don't know what to do now. I want to add a mesh loaded from resources to existing mesh in gameObject using...