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Hi there If you are looking to add or modify bindings for actions, you wont need to edit any JSON manually. Find the 'StandardControls'...
Yes, you can make your own Input Action assets with your own defined controls. Are you referring to this kind of PlayerInput?...
Hi there, The Cinemachine camera look values are controlled by the CinemachineCore.GetInputAxis override in CharacterInput. So, the axis...
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Perhaps it is not unsubscribing from that GetAxisCustom method? You could maybe try setting CinemachineCore.GetInputAxis += GetAxisCustom; once...
There is a new branch called SAC_Mouse_Precision. This is using a new Cinemachine 2.3.5 preview.3 package with a Cinemachine feature for the Axis...
Hi there, I was able to see this bug, it is part of the New Input System, currently it is already reported....
Thanks for the repo steps. If I open a new project and just copy the contents of the asset folder in, I also get the same errors as you did. I...
Are you able to try this in Unity 2019.1.8? I was having some package related issues when trying to open this project in an older version of...