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1) GetDownloadSize works correctly on 1.7.5. 2) Different data is placed in versions 1.10.0 and 1.11.2. in cache directory for example...
hi I updated to 1.11.2 from 1.7.5. So, GetDownloadSize() coundn't get correct download size. It coundn't exclude cached files. CacheDirectory...
https://fogbugz.unity3d.com/default.asp?1214409_nrrajui9p061p10k I submitted.
I tried ver1.5. I got an error when I run LoadContentCatalogAsync twice. But, I released AsyncOperationHandle, and ran LoadContentCatalogAsync. I...
hi I get an error when I run LoadContentCatalogAsync twice. Exception said "ArgumentOutOfRangeException". In ContentCatalogData.cs,...
ver 1.4.0 "Preparing Addressables Data" does not finish.
Hi I came across "The file 'none' is corrupted!" in Android and iOS. Unity ver is 2018.3.10. For example 1 .There is a prefab called "A". 2...
Yes I did. I intentionally deleted the file, for error handling test. The same is true if I intentionally misdirected the address.
Hi If the required bundle files do not exist, I want the AsyncOperationHundle to output a status of Failed. The console has output a log....
Ver1.1.4 fixed Android and iOS. Thank you for AAS's developers !
hi I updated AAS from 0.8.4 to 1.1.3. I rebuilded All Assets for Android,and Uploaded. So I could not start app. Logs said...
When do you release Version 1.0.0 ?
A1. Yes, I did not put Library folder in version control. A2. My build setting's Target platform is "Windows". When address name is "simplify...
Hi I tried to build Addressable Assets In Windows machine. 1. I built Addressable Assets in Mac.(succeeded) 2. pushed...