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Using transform.SetParent(targetParent, false) may help - I had all sorts of instantiate issues, I think there's some internal data in the prefab...
The shot in the editor had my custom 15:10 size (for my Nexus 4) :) Thanks for the tip! I wouldn't of found the magic "make it work" components...
I've attached 2 screenshots, the build in the Editor and the build running on my phone (Nexus 4) - I've tried a few things, but I can't get the...
Finally dug down to all the things that were stealing clicks - next question (I wouldn't have to worry about click order or depth if this wasn't...
How is "topmost element" determined? Closest to the canvas? It's a UI element. Basically, here's the two situations: Hierarchy A (OnMouseDown...
I don't recall anything from the tutorial videos about what things claim what clicks in what order - how is this determined? Can I have multiple...