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The 2017.3 error, sorry for crappy quality
If I comment out the code above it runs without errors. I've tested it now on 5.6.2 and 2017.3, both crashes.
Hi there, thanks for the plugin, I'm trying to do continuous blobtracking on a depthimage picture. When I run this code for about 5 minutes I...
Hi, I'm trying to load movies created with FFMPEG, the movies load in AfterEffects correctly but not in the AVPro Video. Can you tell me what I...
Hello UniOSC, I've got a (bit urgent) question. I purchased this asset for its capability to receive packages and not just messages. I hope my...
Thanks man, i actually thought I had it enabled, but they could use an UX designer at microsoft.. Cheers
Hello hello! Do you have any idea why some examples do not work with record/playback function of Microsoft Kinect Studio? Afaik, the 3 overlay...
bump!
Nope.
My 3d Button Box, the gameobject with a rigidbody, is not moving. The other gameobject is being moved by simply setting coordinates through...
Hi, I am stuck on a bug(?) in Unity, two gameobjects do not seem to collide when hit constantly. When they simply flow through each other, I...
When I have more info on the max side of things I'll post again! edit: the xmode is definately resetted.
Hi Kanga, thanks for your response The pictures are taken from within unity. I am not using mocap, but the kinect. ( Or mocap might be a...
Hi, Dantus. No, it's an import from 3ds max.
Hi, I am working on getting a humanoid model connected to coordinates I am getting from a Kinect. I have a mesh ( no CAT / no bipad ) with...