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Oh, OK. So in case I get URL from the server I have to save it somewhere to be able to pass it even without connection. I decided to load it frrom...
Another thing I tried was to directly assign downloadHandler property of my UWR with DownloadHandlerAssetBundle object. This time there was no...
Also I checked if UnityWebRequestAssetBundle.GetAssetBundle() throws an exception with no Internet. It doesn't. But the problem is...
Hello, I don't understant one thing. How UnityWebRequest understands if bundle is cached or not? If I use version parameter, does it just use...
OK, looks like I managed to fix it. I think my problem was that I used my particle system inside of a coroutine. I got rid of coroutines and it...
I have a very similar issue with my particle system. I fixed displacement problem by changing localPosition of the system after Play() for a...
Thanks a lot!
Hello, I need to get an older version of Unity Ads plugin (2.1.0). As I understand there is no way to get it from the Asset Store. We have a...