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Ok, I see... Would it be possible then to maybe extend the class PointerEventData to also include the screenspace position of the pointer? I...
Sorry for the late reply... Could you explain a case, where this wouldn't be valid? Does the screen position repeat itself inside the panel if...
So far I've "solved" this by copying the code of UnityEngine.UIElements.PanelSettings.ResolveScale and using Screen as targetRect replacement (not...
Hi, I'd like to get the screen-space (global) pixel-perfect positions of Pointerevents. The position attribute of Mouse or Pointer events seems...
Let's say we have a Scene Addressable that has a dependency to an Addressable. And another Scene Addressable that is of a different version (e.g....
Hey, I'm currently evaluating a few features of GO map. As far as I see, there isn't support currently for switching the zoom level on the fly...
Ok, thanks for the answer, I've solved it now with multiple Cameras because there was a reason anyway to use multiple Cameras. But still, I...
If I do fast swipes to scroll a scrollrect, it is not feeling as well as the native scroll view (on android). The velocity estimation should be...
Hey, I'm trying to get the AR Camera Background of AR Foundation to work with a Canvas that has the renderMode 'Screen Space Camera'. The Canvas...