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Not sure if this is a one-size-fits-all problem - but I was able to repro my issue across 2022 + 2021 LTS. In my case, it seemed to be related to...
Unity 2022.3.5 LTS / Shadergraph 14.0.8. Echoing what many here are already saying. Lowkey getting convinced this is a PsyOp to get everyone to...
It's definitely case-by-case, yeah. I'm currently working on a project that's forcing me to do it a bit so I may be biased in my loathing for it....
Definitely interested - forward needs better decal solutions! There have been times where I've applied a normal map from an underlying material...
Yo! I have a few questions / possible bugs with the Bakery integration into Better Lit (from what I read - I should be asking you these + not...
Would love some clarity on this too as this seems to pertain to the color grading workflow across all pipelines and not just HDRP. "External"...
Damn, this guy grades! haha. Thank you -- this was important to me. Purchased! Rob
[IMG] Ay - right on the money it seems! We tried a bake at 5 texels/unit with GI bounces at 0 and GI samples at 1; this seemingly baked most of...
Hey Frank, We're running into an issue with a bake that we've been trying to solve for the past few days to no avail. This is the rundown: --...
This looks super dope! I have a compositor/colorist question: I know there's no documentation yet -- but I noticed from a screenshot on this...