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I have an isometric tileset. the tiles in it go out of the bounds of a single isometric unit. the issue is that I want to use the tiles as a grid...
I assume you did not set playerMenu in your inspector
thank you very much! it seems I was in a completely wrong thought process.
I wish to make a script where the player sprite moves around and when it touches specific objects it stops while when it touches others it moves...
ty very much