A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
You can create a new project in another directory and with another name. Then manually copy and past your assets folder from last bug S*** project...
You can use navmesh agent component,first set your plane to static, and then from navigation menu bake your plane, and in a script and update...
This is the best way! Thanks
Hi, You can use Application.LoadLevelAsync("level name") istead to manage process in update function: var progress:float; function...