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Has anyone actually done any dx code updating textures using the device pointer from Unity? Would be interested to see :)
I had something similar before ( stuff in the 'other' section using up a lot of GPU time ), and it turned out to be uploading graphics to textures...
Hi, Maybe you've overridden the max size to use in the settings for that texture?
You could just take the SH encoded light probe at that point, expand it into a spherical lightmap, then use the algorithms here (dont know if...
** as an update to this.. trying to do any of the suggested updates results in a 'cannot find stream' message, followed by a message that says...
Hi, In the next release, would it be possible to NOT snap focus back to Unity with the 'cancel' button highlighted after doing a commit? Just...
Hi rea, yep lightmapping only, but it should bake shadows into the lightmaps... fixed if you change the settings in the spotlight UI anyway...
(talking to myself :) ) .. confirmed, it's just the UI for area lights that's broken, switching the type to spotlight, changing the shadow mode...
Hi, It seems like the new area lights don't cast shadows - as they are an area they should cast softer shadows, but it seems like they just light...
I'm just saying expose access to them as Textures... because they get passed to the shader as Textures ultimately already. Texture is just the...
ok, 1 minute :D
Hi UT, For the next release, can you change the Lightmaps to be Texture instead of Texture2D ? The reason is that as they are Texture2d, you...
Here's another good vid about kalman filters http://www.youtube.com/watch?v=FkCT_LV9Syk&feature=related You can probably make a balancing...
Hi DP, What you need to look into are called kalman filters.. you can use those to look at the tilt of the bike and drive the wheel to keep it...
Hi, This is CharacterMotor.cs I'm talking about, did you try changing that? (in the FPSController stuff) ...or if you are using your own code to...
Dobre Den Metal Head :) I had the same problem, finally found out it was because the CharacterMotor script driving the character is causing the...
You definitely can't change the mip bias on ES1... in theory on ES2 you can, but I haven't been able to get that working yet :)
^^ or upgrade to new 280 drivers as StarDog says :)
Never heard of not being able to disable the onboard graphics, usually in the BIOS as one of the posters says... can't offer any solutions other...
Hi Robbilie.. This is straightforward sampling of a heightmap: try this link You can speed this up massively with precomputed tables, but if...