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In case anyone else is looking for this. Unity has Editor tools for this now. GameObject foundObject =...
2018 and still don't see a solution for this in the Unity API
thank you!
For anyone else running into this. It turns on Ambient Occlusion with a mode of "Scaleable Ambient Obscurance" will add batches per object (at...
I have a scene with a bunch of cubes. Those cubes are dynamically batched so they are all rendered with a single draw call. When I add a post...
Just pointing out for others, you can also use: OnWillRenderObject(); And then check Camera.current; So that you can have object specific...
I am getting this error too. The game objects in the loaded scene don't render correctly on the right eye. If I change their material after they...
Thank you so much for your script! It totally saved me on a project.
For anyone interested, I wrote a script that you can attach to a gameObject with a camera and it will log the horizontal FOV whenever it is...
Been trying out this feature today. Seems to work when I push play although Unity will crash when I stop playing in editor. Also standalone apps...
For anyone else looking at this thread, here is some more info about rending a point cloud by setting a Mesh's topology to points....
Nice update! I was able to download it. I got it working with the latest Rift/Gear VR package which is awesome. Still having trouble when I...
@Tindajii Thanks for sharing your experience and hints. @Gobla I tried following your instructions and modifying the scripts but without success....
The most obvious issue is that the names of the Cameras are different. So in CameraSetupOVR I changed the hard coded camera names to a variable...
Thanks for the quick response. It looks like Follow Orientation isn't in the new SDK because it will just automatically follow whichever transform...
Awesome package! I am running into an issue though. I was able to get your demo scenes working properly. But now I am trying to get it setup on...