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hmmm you remind me as well. Possibly this may have been part of my problem but certianly not always the problem. Perhaps once saving an old scene...
Hmmm so the Black frames rendering has returned again... this time my old fix did not work! (closing all views and opening again in set order)...
Hi mate! Thanks soo much for looking into this!! We are using HDRP 7.3.1 - Its been working wonderfully! We are also in Unity 2019.3.7f1 We...
@olix4242 I think I finally found the conditions for repeating at least my issues with the BLACK RENDER bug. I was fine and had no issues until -...
I get black frames rendered often if I do not first go back and select the "scene view" before clicking "render animation".
I've often have odd issues were things in deckard "feel off" or don't quite work if installing a new version of Deckard. Just delete the whole...
@olix4242 Hi Oliver! I must compliment you again on this amazing plugin! The Chromatic shadows look superb! Is it using coloured cookie textures...
Ok thanks for the response! Is there a link to a thread or bug tracker with this?
I have the same issue as @olavrv Same conditions. Same problem but in HDRP 7.1.8 Any ideas or is this a bug?
Hi @Unity3DNinja, Just wondering if you have a list of upcoming features for the year? Or maybe a rough roadmap for next 3-6 months we can look...
I've been successfully building quest .apks from 2019.3.0f3 past few weeks. When I was getting only Left Eye rendering it was because I had...
Hi @ArchVizPRO Firstly - Love your work guys!! Blown away :D I was just wondering if there is a recommended 2018 or 2019 project template you...
You should be enable it in the viewport by going here: [IMG] (Animated Materials were not enabled by default when I started a new 2018.3 Project)