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It does not work correctly in vr projects
I encountered an error when testing with HDRP 2019.3 - VR. I cannot see objects that are under water [IMG] [IMG]
It's not support single pass in VR game, I just tested with occulus rift S.
Does Aura 2 support single pass in VR game?
do you have a plan to support Single-pass?
Thank Peter, How about the LUT Color Transformation? Will you add this feature in the future?
Does your asset support VR?
I have the problem with Speedtree 8 and Unity 2019.2.1f1. [ATTACH] [ATTACH]
How to use it with audio mixer? I want to add echo effect (Reverb Zones) when player enter the cave.
Hey Wright, You not answer my question. How to reset texture when I change texture array?
It's amazing, specially in VR. But have small problem, it's conflig with another asset, can you add the option for add point control (default is...
Hello, I have problem with the texture array. 1. I change the texture array. 2. Some old material is broken (black) 3. I replace them with a new...
Thanks a lot, just emailed you.
The asset is't support Unity 2018.3, how to fix it?
First, I really love your asset, it's amazing to create landscape and cave. I would to use GPU Instancy asset for optimization: 1. Can you suggest...
Hello, I have the problems with speedtree asset "Mesh White_Oak_Desktop_LOD2 on object White_Oak_Desktop_LOD2 has incorrect UVs" Can you help me?...
I have the problem when intergrate with GPU Lightmapper asset: "Mesh doesn't have albedo UVs. Please create them in your modelling package"
How to bake the voxeland object? I can't use the navmesh baking in Unity (version:2018.3.0b3)
Hello I just bought your access, It had 2 errors: Assets\Voxeland\Tools\Extensions\TextureArrayExtensions.cs(31,66): error CS1503: Argument 3:...
Hello, Do voxeland tool support VR and CTS?