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+1, any solutions?
Same issue, same solution, thanks!
Dear rockin, What does that actually mean? I am trying to use digitalocean with Jenkins to build my project on an Ubuntu droplet, and I am getting...
Hi I am attempting to access a MySQL database from Unity using the UnityWebRequest class. The order of connection would be UnityWebRequest>>a PHP...
By the way, are you building for DOTS? or using the Project Tiny? I have finally managed to build. I have done the following: - play around with...
I can confirm this! I have downloaded the TIny3D example projects in 2020.1.0a22.2822, everything works except for building the project. So I...
Hi all! I am trying to create an arm with a 5 level hierarchy of configurable joints. The system should be affected by the gravity but should be...
You are right, 'bother' might have been a harsh word.
All true, but I also do get the frustration of not having a good realtime GI solution (I don't count SEGI good enough) out there for Unity while...
How mean that is.... saying yaaay I solved it and not sharing the solution. The internal system will not be solution for long, because it is going...
Looks interesting! Though I wouldnt say "runs well" just runs :D I mean to get a decent look you have to go Very High resolution, and on that im...
lol, bump, Unity 2018 :)
well some of us are not creating "games". and yes I agree with you if the real-realtime GI ( I mean something like the voxel based solutions or an...
true, however after switching a couple of messages with the developer I have found out that he does have a path tracer light map generator in the...
Apologies for the slightly off topic message! Does any of you know about a working and publicly accessible runtime GI lightmap builder for Unity?...
fair enough, how about runtime GI baking? probably would be even better for my project...
totally agree
Yeah, I think we all are eager to put our hands on this! For me it seems pretty crazy that Unity Devs. have not picked up on the vibe yet that...
Good news everyone! :) Thanks for letting us know. By the way great stuff out there from the HitBox team, wish you guys success!
Hey Ninlilizi, Thanks for the input! I love that blog, but unfortunately until now I did not have the chance to dig into the rendering part. My...