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Hello guys :) I'm wondering about the good approach of my current problem. I'm creating a LOD system which looks this way : - LOD0 have 5...
Hello, I'm working with Unity 2018.3 so I should have the new compiler and access to C#7.2 right? I can't find and use anything about stackalloc....
Hi :) Your work looks crazy oO But I couldn't find if your asset is compatible with Light and HD new scriptable rendering pipelines.
Or maybe I should create a Text, and using a system to link the transform of the entity? Or does it need a monobehavior to exist at all? Well I'll...
Hello guys, I just want to display text in a 3d world (not some HUD), with ECS. First I just want to display the position on some hexagonal cells,...
Thanks I'll stay on doing a custom one who change text position on movement. But I was to curious to check what you said, but I can't find where...
The only solution I see right now is create a component "LinkedText" and a system who update the poition of the text whitout using the transform...
A sprite to write some numbers? I mean is there a way to create some custom texture with the code to generate the text I want to? But yeah the...
Hello guys, it may be a noob question but I can't find a proper way to link a text (I want to writte position on an hexagonal map at the moment),...
In fact there is all the stuff needed to modify float4x4, but not to read it in a more "human" style.
Hi guys, That's bothering me because I have the feeling I saw that somewhere, but I can't find it. Is there still no utilities to manupulate...
But it's the only device that I have, so that's not really easy x) And yes, seems like my local is still on French. We're using comma as a separator.
I may be wrong, but it seems to me that it shouldn't work even when I don't use ECS preview then?
Yeah I did it, it works fine if I don't try to use ECS preview. I'm wondering, do you have any problem to make both of them working at the same...
I tried again with a fresh project, and the input system works fine alone. But if I download ECS preview, I got the error :(
Hello guys, I'm trying to organize a new project with ECS and the input system preview. But when I installed everything for the input system...
I could have searched for a long time... I guess I should learn a bit about the old system ^^" Thanks a lot! PS : Seems like the inspector...
Hi guys, I saw some samples about exposing IComponentData to the inspector. And it should be really easy. But I can't make it work... using...