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I'm working on a game for my nephew, in which he will go around the map and shoot things up; at some point, if he doesn't kill the gate keeper,...
I don't know if there is any other way but my current implement is to make a little 'waypoint manager' that will return another waypoint whenever...
Wow this is no small feat. Thank you very much for open it up
Hello, Thank you for the suggestion, that will be nice to have :D. In my testing, I noticed some issues: - Displaying empty console cost a...
Hello @lacost , I've been using Ultimate Console for a short time, and I have 2 little requests: - First is to add a shortcut key to open the...
Beside the stacktrace, this is the only other feature I can think of: "showing a chunk of code"...
something like stacktrace? if so, i think it does support that
Thank you very much for the detail answer. I guess I should dig into the code to see its structure. Looking at the roadmap, the framework is...
Really nice roadmap you have there. Thank you very much for detailing it out. I want to ask a little question, it's about the structure of the...
hello @puppeteer, I see that this is a really promising framework, I have a little question, is there a road map on the asset, or you will...
I think we can access those data somehow (but indirectly) by accessing the Analytics panel from Unity Dashboard, you know, like, where players...
Hope that you can help me with this little question :D Is there any way to make this feature an opt-in? I don't want to send anything from the...
Is there any way to make this feature an opt-in? I don't want to send anything from the user's device unless they've accept the ToS and allow the...
=> use landscape left
Use git, then develop on your Windows machine, do most of your test on Android for faster iteration. Then, when you feel that the game is ok,...
just encounter this gimmick today, on 2017.4.4f1, nice work Unity