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Mine was due to a line in the script for PUN2. //photonView.TransferOwnership(PhotonNetwork.LocalPlayer);
Thank you guys for this thread. I didn't declare a variable in mine. I just had it look for the object and used != null and it worked. if...
If you are like me and were looking at this thread for the difference between a target point on the y axis of a rotation and another y value of...
Saved my life, brotha! Thanks!
Oh, lol.... I didn't realize that AFAIK was "as far as I know." I thought it was a file I was unfamiliar with. This is a legit thing. Android...
Thank you! I will look into it.
I am publishing my second app on android. I was surprised to learn that I had to use a bundle. In doing so, I am finding that the app isn't...
For me, I had not selected the scene in the "Scenes in Build." I clicked "Add Open Scenes.." and it built just fine...
I figured it out on my end. The app that I had published was in "Pending Publishing" status on the Google Play Console. I tried the key from...
Same issue here. So frustrating.