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Hi, I'm experiencing an issue with the Unity Lobby service, where I sometimes receive a "429 Too Many Requests" error upon the initial attempt to...
Hi Yasir, Thank you very much for the great asset, I'm getting a weird bug where I got the native file browser and choose a specific file but the...
Thank you for your reply @ericprovencher Is there a way to trigger that button via script?
Did you figured out a way to achieve that?
For me Deleting both - <PROJECT_FOLDER>\Library\Bee\Android - Android folder and meta files in Plugin Folder in the Assets folder Fixed the issue...
In my case (Unity 2021.3.26) ticking "Use R8" fixed the issue Player settings > Publishing settings >Minify [ATTACH]
On URP you can use this to change The surface type to Transparent material.SetFloat("_Surface", 1); material.SetInt("_ZWrite", 0);...
For some reasons, Depth write option is not shown to me[ATTACH]
Thank you for your response. I'm talking about HTC XR Elite, when I tick OpenXR works fine on it, but the same build only show up in a contained...
What do you suggest if I'm planning to use OpenXR to work with HTC Vive and use Oculus quest 2 for testing? Disable OpenXR when building to Quest...
Thank you @tomekkie2 for the quick reply, I experimented with pie section, it works like a charm, however my goal is to get the 90 degree of the...
Hi @tomekkie2 Thank you very much for the great asset! just bought it and I'm still playing around the features, Is it possible to achieve...
If you get errors on new Unity versions Change the using UnityEngine.UIElements; to using UnityEngine.UI;
Thank you for quick reply! I just created an empty project with Unity 2021.3.16 and I can confirm that everything works fine and the new update is...
Hi, thank you very much for the amazing asset, very excited to start using it. I got some errors with the BetterUI 2.5 Unity 2021.3.16...
Was getting a "Malformed URL" error with fullPath = "file:///" + fullPath; Changing it to: fullPath = "file://" + fullPath; Fixed the issue
In my case, I got an error related to 'TagLib.Mpeg.AudioFile' So I made a small change to the .XML file provided by @blablaalb (Thanks) <linker>...
Thanks to Bunny83 reply: Resolved - How to import 3rd party library / package from source? (SharpZipLib) (doesn't have a .dll) - Unity Forum You...
This video could be helpful to reduce the Coli whine UNITY PLEASE STOP | How to Fix Coil Whine in the Editor - YouTube
For me fixed by switching back the Texture format compression from ETC TO ETC2