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Hi @Fribur! We've added support for the automatic extraction of some Font Features in U6 and this includes kerning. Reading the Font file is...
Hi! There's been an important InputField Refactor, but it landed in 2022.1 so I doubt this is related (see this post). I'm surprised it worked...
Which UI System are you using in 2023.2 ?
Hi @Edvard-D! You're right. We are indeed missing some emoji-related documentation for the UI Toolkit. It is supported on the same level as TMP...
Hi @DrSeltsam! At the moment, the only way to disable the <a href> tag would be by disabling rich text or using the <noparse> tag. It's something...
Many thanks @StefanWo, we'll have a look!
It's hard to tell without having a deeper look into it. Would you mind logging a ticket ?
Thanks for bringing this up! This is slightly worrying and looks like a bug to me. can someone log a ticket through the Unity Bug Reporter ? (See...
This is worrying and seems related to ligatures. Looks like a bug to me, could you log a ticket (see how to report a bug) ? Share the ticket...
I'm not too familiar with addressable and how it could impact FontAssets. What if you clear the FontAsset data before bundling the Addressable...
Hi @Christopher412! This was answered in the following post.
Thanks for the engagement and the feedback! I can't provide an ETA, but I'll have a look at the old PR and see if it can be revived and only...
Hi! First time I hear about this issue. Would you mind logging an issue ? (See how to report a bug)
Hi! Sorry I'm new to this issue. Did someone log a bug with the Unity Bug Reporter ? Also, have you tried with the latest version of TMP...
Hi @D-DutchDave! Unfortunately, no update on rich text support for TextField yet.
Hey! Unfortunately, no ETA to share on it yet.
Hey! You can learn more about the sate of TMP in the following forum post. As for using TMP 3.2.0-pre.x the steps are described at the beginning...
Hi @Christopher412! The <gradient> tag should still work. The workflow is not ideal, though. The Gradient asset needs to be located in the...
We had some internal discussion on it, but unfortunately, still no update on this.
I'm sorry for the disappointment. To be 100% transparent, one of our interns started working on the feature, but it was unfortunately not finished...