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Yes. The scripts were running in the wrong order. So I combined all 3 scripts using the sequence of points I want to follow. It sorted out the...
Here is when I add up more smoothing points ie. increasing it from 20 to around 50. I start getting more extra lines in the end creating a loop...
I am trying to code a free-hand drawing algorithm. I noticed that using straight lines result in jagged edges. So now I am giving Bezier curves a...
Here are the test files: https://drive.google.com/file/d/1KGYUozdrMS4U558oO8WOBCS0KXJNIo2c/view?usp=sharing Here is the problem. I want a ball...
You will need to update cylinder's position as per the position of the animation's game object. That will only keep them together.
@jukka_j When you say script.onload. What script is it pointing to ? Is it UnityProgress.js or UnityLoader.js ? When I try to do it with either...
Attach this script to the cube public class ChangeCubeTexture : MonoBehaviour { public Sprite imageSprite ; // assign this variable...
You are assigning target velocity with the y component of rb.velocity ? If it is zero then the new targetVelocity too will be zero. Also don't...
I think there are two choices: 1. You will have to change the speed of your player depending upon the dimension. So wider screen will move the...
This code does nothing to drag and drop. You must use a script on object that has got a method OnMouseDrag...
Did you try shifting the component's code in Start( ) instead of Awake() ? It is possible that a heavy component may take time to be fully used...
It could be possible that you are not working on 2d mode. And x is not changing at all. Instead player's Y and Z axis are changing ? Can you check...
Put the line randValue = Random.value inside the method Spawnboxes()
When a client joins a server. The server calls back onRoomJoin ( or something similar) event for the client side. This callback's event parameter...
void Update() { timer -= Time.deltaTime; if (timer <= 0) { Destroy(gameObject); } } After...
You should remove the last two lines. They don't seem to be of any use. And set the translation range to smaller number. using UnityEngine;...
Can you share a screenshot? Probably you could be confusing the direction of z-axis. And setting the prefab away from camera instead of near the...
Are you dragging a game object or canvas element? Can you show one of the scripts you have tried?
You can make use of a delegate For example you have a class which needs to be informed about enable or disabled state of the camera ( or any...
Make a png of this shape with transparent white area, and opaque red area. Set it as mask. https://ibb.co/0j15tm6 Place it over the character.