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Hi newjerseyrunner, I have some further information. After getting basic winsock stuff to work, I now have the third party client/server working...
Hi newjerseyrunner, I just got some basic winsock code to connect from the native plugin in Unity! I suspect it could be one of the things you...
I put the all of the required dependencies (with the exception of runtime libraries) in the same directory underneath my Assets folder in my Unity...
Hi newjerseyrunner, First, thank you for your reply. Yes, you understand correctly about what I am doing. One additional detail is that the...
Hi, I am trying to use sockets in C++ code to connect to a host in a native plugin in Unity on Windows 10. Looking at the traffic in rawcap, I...