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Hi, Been trying the D3D12 experimental graphics driver and its seems to have real issues with memory. When importing our assets it crashes at...
Thanks Seb, that overview is really handy. For us, particles and xb1 ESRAM performance are probably the only things we miss. Both things I can...
Ah hmm Booo its exactly the kind of things I don't want to see in shader graph. Its a pre-process, not a runtime thing.
@Reanimate_L Cool, but I'd like it to appear as a proxy over the material. I.e. not a seperate thing. Basically what the material upgrader does...
Hi Seb and Tim, So some quick notes after a few days evaluating SRP: HD for a large indie game (Pheonix Point). Still on 2018.1 as I'm testing on...