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This is really a deal breaker. How do you use Entities with asset bundles?
hmm I got a same error when building for windows x86_64 The instruction `Unity.Burst.Intrinsics.X86.Sse4_1.testz_si128(Unity.Burst.Intrinsics.v128...
Hello I am really enjoying GPU bakery so far. I am wondering if it is possible to make the bakery volume to work with unity ECS/DOTS with HDRP?
I assume unity have different team working on different packages, and when they want to make packages compatible, they have to make another package.
ok. Figured it out in case someone need this. new ConstraintSource(){sourceTransform = mTransform}
@bogdancoder How do you add a ConstraintSource from code? I tried to convert Transform into ConstraintSource without success.