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So, I finally got around to looking through that post, and it's actually a tool that lets you reference a Scene, not actually an object within the...
Can't you just change the Cell Size and Padding in the first part?
You didn't end up allocating any space in your array, I'd recommend using a List since they can have dynamic size....
I want to create a custom editor using the Editor Graph View code for some cutscenes, however I'm struggling to reference in-scene objects, as the...
Well, you're correct that it's on that line. All you would need to do is change it from random to incrementing.
https://docs.unity3d.com/2020.1/Documentation/Manual/JSONSerialization.html Is this what you're looking for?
https://discussions.unity.com/t/best-way-to-downsample-camera-viewport/183601 That's really the only link I found where someone may have done...
This help you? It's at 7:20 where they show the problem. [MEDIA] Edit: Actually, it kind of looks like that's where your code is actually from....
Does this help? https://docs.unity3d.com/Manual/PartSysTriggersModule.html
If they're all the same size, you could use a simple maze-generator algorithm, I think they use Depth First Search until they reach a dead end, go...
Did you end up looking through the description of the video? The video uploader themselves linked the resources they used.
You can just do a normal null check to see if it has been Destroyed.
What are "missing parameters"?
Well, what did you try?
Well, you have to reset it somewhere, or else it's always going to be 1. What does your code look like using GetKeyDown?
What does your camera code look like? I'm having trouble picturing what your problem is too. Maybe draw a picture or upload a video of it as well?
You can get the edges of the screen pretty easily by using ViewportToWorldPoint, (0, 0) is the bottom left of the screen and (1, 1) is the top...
Convenience, mostly. Really the same reasons you would use any kind of Package or Library. I can't say this from experience, but I bet it would be...
Do you really need to Update the Visuals of every recipe every time you Update Visuals? Wouldn't it make sense to just change the one?
A BoxCast is just the same thing as a Raycast, but instead of shooting a Ray it shoots a Box. Think of it as a thick Raycast, if you will. Here's...