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re: Alpha-to-coverage: If I am understanding correctly how this asset works, then I'd strongly second the request for alpha-to-coverage. I...
Quick heads up: for fog with in the LWRP, I was unable to get exponential fog to work in exported builds (VR or 2D). Linear and exponential...
Ok, sounds good. For the meantime I guess I'll throw together a simple custom billboard system or something.
Hello, I'm currently attempting to migrate a scene to the LWRP. I have gotten everything to either convert properly, or found a close-enough...